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	<title>Comments on: Indie Games: Sinestesia dos Games</title>
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	<description>Narrative, Games &#38; Art</description>
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		<title>By: Entrevista: Fernando Rabello e A Luz da Escuridão &#171; Vagrant Bard</title>
		<link>http://vagrantbard.com/2008/06/09/indie-games-sinestesia-dos-games/#comment-132</link>
		<dc:creator><![CDATA[Entrevista: Fernando Rabello e A Luz da Escuridão &#171; Vagrant Bard]]></dc:creator>
		<pubDate>Fri, 30 Oct 2009 15:18:43 +0000</pubDate>
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		<description><![CDATA[[...] Já tive o prazer de entrevistar desenvolvedores de games como os criadores do musical &#8220;Synaesthete&#8220;, a mente por trás do simples e viciante &#8220;Death Worm&#8221; e o compositor/programador [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Já tive o prazer de entrevistar desenvolvedores de games como os criadores do musical &#8220;Synaesthete&#8220;, a mente por trás do simples e viciante &#8220;Death Worm&#8221; e o compositor/programador [...]</p>
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		<title>By: Indie Games: Auditorium &#171; Vagrant Bard</title>
		<link>http://vagrantbard.com/2008/06/09/indie-games-sinestesia-dos-games/#comment-10</link>
		<dc:creator><![CDATA[Indie Games: Auditorium &#171; Vagrant Bard]]></dc:creator>
		<pubDate>Sat, 24 Jan 2009 13:13:54 +0000</pubDate>
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		<description><![CDATA[[...] quebra cabeças, me lembra de várias formas outras criações como Lumines (do Tetsuya Mizuguchi), Synaesthete da DigiPen e até um pouco de Geometry Wars 2 (da Bizarre Creations) [...]]]></description>
		<content:encoded><![CDATA[<p>[...] quebra cabeças, me lembra de várias formas outras criações como Lumines (do Tetsuya Mizuguchi), Synaesthete da DigiPen e até um pouco de Geometry Wars 2 (da Bizarre Creations) [...]</p>
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