7th Serpent: Genesis

26 02 2009

Genesis is the second episode in the 7th Serpent series. A Max Payne 2 Mod, released in December 2008, that continues the  morbid not-so-distant future in which the massive Serpent Industries progresses with its newest versions of cloned nanotech-soldiers. You are the latest and most advanced version of these super “serpent” soldiers. As Vince Petero, the 7th serpent prototype, you have a mission to complete and targets to take out; even if you never were asked to take part in any of this.

Though I did not shape the backstory of the series, I had the honor of working as writer (and tester) for this cinematic action-packed mod. It was an awesome experience and one that I learned much from. Along with the whole team, I’d like to especially thank Diego “Aavenr” Jiménez and Clément “Corwin” Melendez for bringing me on board. I have to admit it was a lot of fun writing for the game, all the way from cutscenes to dialog, and going through the experience of understanding that writers need to adapt. The point wasn’t to realize my wildest RPG dreams through the script, but combine both gameplay and story elements through the nuances of spoken words as best as possible. Next to that, nothing beats the thrill and satisfaction of seeing your written dialog turning into voice acting.

Don’t waste anytime and be sure to have your share of explosions and slow motion flying bullets by playing 7th Serpent. You’ll need the Max Payne 2 original game and the mod file, but there’s no hassle. Make sure to play both episodes, you don’t want to miss out on the story (and the fun). Crossfire (episode 1) can be found here and Genesis (episode 2) here.

There are no facts, only interpretations.

-Friedrich Nietzsche





WGA Awards Force Unleashed

23 02 2009

The  WGA’s (Writers Guild of America) Videogame Writing Award came to a close (back in February 9th). Previously mentioned here, it seems AAA contenders, such as Fallout 3, Tomb Raider: Underworld, and Command & Conquer: Red Alert 3 have succumbed to Star Wars’ power.

The narrative of Force Unleashed takes place between the ending of the movie Star Wars: Episode III Revenge of the Sith and the beginning of Star Wars: Episode IV A New Hope and has the player don the role of Star Killer, Vader’s secret apprentice. Praised for its story by critics and gamers alike, this 3.5 Star Wars episode provides a lot of  backstory to the saga. Congratulations to writers Haden Blackman, Shawn Pitman, John Stafford, and Cameron Suey for their efforts and in succeeding with such canon and sacred material.

Licensed material rarely manages to achieve such heights, especially when concerning storytelling. To be awarded in place of other IPs native to the videogame medium is either a good or a bad thing. There’s the possibility that Star Killer’s tale is in fact the best one or the best told out of all the nominations. Then again, there’s also the alternative we haven’t fully realized the videogame medium’s storytelling potential and for that matter we relate better to a narrative told through tried-and-true methods, like movies and novels.

Nevertheless, gotta’ get me a copy so I can play it.

Source: Gamespot





City 17′s Secondary Characters

14 02 2009

The “trend” of exploring the depth of secondary characters is one that is gaining much attention these days. I have nothing against it, in fact I embrace it as well. After all, one of the best ways of exploring a common theme is by revealing to the audience how characters relate to specific events.

In this short-series game adaptation (not made by Uwe Boll) of Half-Life 2, the Purchase Brothers reveal, through their $500 budget cinematography, how those secondary characters you met throughout City 17 have their own stories. Check out what happens after Mr. Freeman deals destruction to the Combine.





My Legacy

5 02 2009

An old man, resembling your great grandfather, approaches you with a small black notebook in hand. He breathes deeply and blinks his eyes, like your grandfather would. Then, he opens his mouth, as your father did, and begins to speak:

And so, here we are. How many years has it been? Quite a few right?

You can’t hear as well as you used to. You can’t run as fast. Jump as high. Talk as eloquently.

But you sure can write.

Worry not, society has that habit of always confusing you, pushing you one way, then the other. You’re not really sure in what to believe. What to follow. Who to trust. What to long for.

It just feels…empty. A void that evidently lacks that special element. One that will never be found, not unless you truly understand what you are searching for.

Life is split into three moments. During the first one, you’re actually looking for a goal. Something to pursue. That special something that’ll show you life actually has a purpose and through it everything will fit into place.

That is, until you actually find what you’re looking for. Then comes into place the second moment. A time of sweat and despair in which you’re just doing your best to achieve that special objective you’ve already determined for yourself. The smile you attained by laying eyes of your life’s passion is only hampered by the thought of not achieving it, for whatever reason.

After many years, you finally reach the pinnacle of happiness. That sweet sublime stage in which all obstacles have been conquered and your career has surrendered to your skilful attributes and abilities. Or so you thought.

It was all a hoax and you weren’t ready for the shock. It was all and scam and you fell for it. Get real. What were you thinking? Life was your own personal hammock?

And so you realize that even after attaining whatever it is you thought would make you whole, you’re not complete. You’re missing something. You lack purpose. You lack essence. Thus, after wiping the sweat from your weary heart, you come to the conclusion that you’ve been searching for the wrong thing. The third moment, which could actually be identified as a repetition of the first one, then begins.

A totally newly repetitive phase you’ve seen before. Only this time you don’t have the same motivation and naivety as before. A shorter quest that holds even more responsibility that the first one.

Years pass. Decades go by. Before you know it, you don’t even know what were your initial motives and your final conclusions. In a blink of an eye you decide stop, either because you’ve given up or because you’re dead.

If there’s one thing certain about life, it’s that you won’t make it out alive. Because we yearn for more time to sort out our baggage, we crave immortality.

This is my way of achieving eternal life. Hold my journal in your hands. Read it, study it, and learn from it. Perhaps someday my legacy will unveil greater mysteries. Perhaps someday we will be satisfied with ourselves.





The Lost and Damned and Niko

29 01 2009

A large cast of varied and intriguing characters isn’t something new when the topic is Rockstar and its organized crime series Grand Theft Auto. The case isn’t different here, when the release of  GTA4′s DLC is less than a month away. “The Lost and Damned” puts the player in the shoes of Johnny, a member of  the biker gang, The Lost, who crosses paths with Niko, GTA4′s eastern european protagonist, a couple of times. The interesting element here is the development of the same setting (or scenario) through new characters and events.

Where initially there could have been some room for doubt, it seems there isn’t any more. The developer of the GTA series is apparently using the same approach as the one they used in “Liberty City Stories” and “Vice City Stories”. The main characters are related to the original game’s plot and characters, but their events take place years after or before and affect indirectly the whole setting, rather than a lot of specific story-events. The website for the DLC simply confirms that by stating “The Lost and Damned All-new missions and a new storyline that interweaves with the original story arc of Grand Theft Auto IV“. One can only conclude that at certain point the player will revisit a scene in which Niko and Johnny exchange glances or indirectly communicate.

As a writer, I understand the change of protagonist. Niko’s story has been finished. His tale has been told and because it ultimately reaches its end you understand the implications. Whereas much of its profound meaning could be lost in the case of an extension through means of an expansion of sorts and that bitter taste of an “american dream gone wrong” would be forgotten. The main character’s purpose, in this case Niko, has already been fulfilled. Yet, there are many other stories and tales to be explored in Liberty City, like Johnny, and that is where temptation lies. As well as other genetically superior characters, right “meh breda”?

Whether its Rosenberg talking to Vercetti on the phone, Toni Cipriani giving orders to “fido” or the misadventures of the Vance brothers; secondary characters always have a backstory with more than meets the eye. The same applies to a series of theories related to Tarantino’s movies in the following short film. Take notice and you’ll find out how many different characters fill in the gaps and voids between different narratives.

And if you ever wondered what exactly was inside that suitcase in Pulp Fiction, Reservoir Dogs might have the answer.





World of Goo: Soundtrack

26 01 2009

World of Goo is no news for those who know what “indie games” are. In case you don’t, think of it as a nifty-wacky-weird-puzzle-physics game or, as one of its creators (Kyle Gabler) put it, “a physics-based puzzle game about building things with eager little talking globs of goo.”

What matters to this post isn’t the game so, though, but rather its soundtrack. Recently released, it was something I eagerly awaited for when I first had my chance with those slimy goo balls. Approximately 49 minutes of surreal immersion that make you remember many stages and relive awkward moments of tower building and goo killing.

Kyle cites many “big movie guys” like Danny Elfman, Vangelis, Bernard Herrmann, Hans Zimmer, and Ennio Morricone as his sources of inspirati. Though I agree, I can’t shake that taste of Team17′s Worms away. The tunes and the goo globs themselves, it just sounds so seriously-wacky with a bit of high pitched “weeeee” on top.

On the other hand, the composition made up clearly reveals how different songs made for different purposes can fit in with game themes. There’s no way people can criticize games for having a specific-tuney-like soundtrack. By putting together a clever compilation, games like Jonathan Blow’s Braid and World of Goo defy that notion. You’ve got original compostions that never thought of accompanying gameplay, even if they might have been made for films.

Enough of my babbling, you just want the soundtrack. What? Pay? No no no! The current trend is “free“! So click here and start by listening to “Regurtitation Pumping Station”. At least, that’s what I’ve done for the past hours or so.

May the game development culture evolve on this path with a strong community relationship. Seriously, we’ve got free goodies. How could this go wrong?





Tears Do Not Heal Scars

22 01 2009

Act I

A tall thin man brushed through the backstage curtains and stepped onto the old wooden stage. His eyes looked tired, but he wore a grin along the face. Slowly, he bowed before the buzzing crowd and grabbed a long spear from the floor.

There was no spotlight, but the crowd of men, women, and children sitting of wooden chairs began to turn silent. The frail man then touched the tip of the spear’s steel head with his finger and showed the blood trickling from the tip. He smiled, sucked the blood with his mouth, then used his right hand to grab the spear’s shaft and swiftly throw it into the stage floor. The sharp edge drove through the wood and made a loud thud. The crowd was startled and went silent.

With his hands free, the thirty-something aged performer calmly took off his shirt. Although gradual, it didn’t make the spectators feel any less awkward. People gasped as the man’s frail body was revealed. Once done and wearing only pants and shoes the man dropped his shirt on the stage floor and smiled back at the frightened eyes and mouths across the hall.

He understood their widened pupils. After all, his scars covered his torso and back. Some were small and revealed only a small portion of elevated skin, but some started at the shoulder and ended at the hip. Other scars formed weird drawings, some X shaped, others went zigzag. It was impossible to determine whether all or some of them had the same age. Though unlikely, there were so many scars it was hard to tell. To the audience, the scene was disturbing at least. Either a lot of people wanted that man dead or he enjoyed pain.

As used to it as he seemed to be, the entertainer blushed. His grin widened even more, but his eyes expressed a slight shyness. He cleared his throat and spoke the following words as his hands freely strummed through the air:

Good evening dear audience, ladies, gentlemen, boys, and girls. Tonight, I, the one without a name, will be executing an astounding feat. I’ve wept enough throughout my life to know this by heart, but…as all you should know,

Tears Do Not Heal Scars.

Please pay close attention to this lesson, because during the following days I will perform my greatest act. Many people call it disgusting, some consider it insane, others refer to me as the undead, but I’d rather dub this as the “Healing Act”.

I will not be interrupted during this process, no matter the consequences. Feel free to eat, drink, leave, and come back during the spectacle, but please keep in mind the show must go on. Kids, don’t try this at home, but do watch closely if you want to learn something.

With that said, the entertainer (if one could be called that way), picked up the sharp spear and placed its base vertically in a tight gap between two slightly old wooden planks from the stage. Once having tested if the spear would not move accidentally, the man started tilting its tip towards his chest. Viewers did not understand the scene. Some frowned, others leaned forward, and a few leapt from their seats when blood started dripping.

Slowly, the head blades crept toward the heart. Blood curled along the spear as it hit the skin. The flesh cried as muscles and bones were violated. Red tears poured across the floor and slid through the maze of scars. All of them glittered, but none of them seemed to get any better. The pain was visible, as the man’s face agonized with contorted expressions.

My god! He’s killing himself!

Women started screaming, some men laughed, families left, and a few creeps remained. Among the “so called” creeps, two beings stood out: a young bearded sir who constantly wrote on his notepad, while balancing his chair on two legs and a small boy naively biting his lower lip and observing with large curious eyes. Unlike the remaining spectators that seemed to enjoy the gore, those two actually tried to learn something from the spectacle.

Finally the whole head pierced the man’s body and among the river of blood, only the spear’s shaft could be seen. What was once brown polished wood, now resembled a dark wine-like taint. Somehow the man still breathed and he held the shaft with both hands, constantly pulling the spear inward and playing a morbid tug-o-war with death.

The pain was indescribable. The man’s feet trembled and barely managed to support the half-alive body. The man’s eyes began to close and he embraced darkness in his thoughts. Suddenly his hands lost grip of the shaft and began to dangle lifelessly.

Act II

The crowd had somehow refreshed. Children weren’t a common sight, but a new batch of men and women sadistically observed the impaled body sluggishly descending on the spear. Many did not notice, but the body came to a halt when the spear’s head hit the skin on the man’s back, from the inside.

After a few minutes still, the tip of the spear head popped at the back accompanied by the sound of tearing flesh. The long forgotten pain woke up what seemed like a day-old body. The man’s eyes opened and his mouth widened as if desperate for air. His neck stretched as far as it could and his right lung, which was still intact, begged for air. An almost silent inspiration followed by an excruciating scream.

The dry blood on the floor boards meant to many in the crowd that the entertainer was long dead. That resurrection meant, nevertheless, that he never died and it startled those men, except for the young boy and the writer. Their eyes never faltered and their attentiveness as well. They paid close attention, unlike many who saw the performance as a mere act of entertainment.

The man’s hands no longer dangled, but rather firmly held the spear’s shaft. He maintained the torturous process, pulling the spear inward and feeling it exit behind his torso. His breathing was heavy and constant, as if it took years of discipline to execute inhale and exhale steadily in those circumstances. Sweat mixed with dry blood dripped from his forehead. What seemed like an impossible task, also lifted many burdens, as the man’s faint smile could not be hidden.

After the entirety of the spear head had already traversed through the man’s body, he felt relieved. No longer would those blades need to rip his flesh anymore. Only the shaft remained, but the wooden cylinder occupied less room than the triangular shaped blade. Since the spear was firmly held in place by the stage floorboards, the man no longer needed to force the weapon inward. The man let go his hands and simply started slouching towards the floor. His movement was slow and resembled that of a near-death vampire with human-sized steak driven through one’s body. The steps were taken one at a time, but eventually no effort needed to be made any longer.

The man simply stopped moving and leaned forward, his body slid on the remainder of the spear’s shaft and the man’s face hit the floor. The loud smack of flesh and bones kept the audience on their feet, but after a while of apparent death, once again, they lost their interest in the presentation. Like sheep being herded, almost all of them left. A few booed and waited a bit longer, but eventually only two spectators remained, watching as the spear-driven corpse laid on the stage floor.

Act III

The sunlight made its way through the boarded windows in the auditorium. The rays hit the corpse’s pale eyes and brought back life to the flesh that almost became one with the floorboards. A few feet away stood the note taker and curious eyes, always watchful and attentive to any event.

The man breathed heavily, making out the most of the only intact lung he had left. Not even bothering to stand up, he slowly lifted his arms and grabbed the spear shaft that stuck out from his back. With what little strength he had left, the man wiggled in order to loosen the spear from the floorboards. He kept shaking it, side to side, hoping to detach it from the stage floor, but nothing happened. He kept trying and both the boy and the writer approached. The performer never stopped trying, but his eyes focused on both spectators. No subtitle was needed; both of them stepped back and silently watched.

After wiggling the spear in vain, the man decided to give one precise tug at the shaft. He tried holding firmly, though his hands were sweating, and without hesitating placed all his remaining strength into the movement. The spear detached from the stage floor and seemed to pop out. The man carefully pushed it away, avoiding the contact with any exposed internal organs, and relaxed. Every muscle in his body, even those torn apart, relaxed. Every inch of the man’s body stopped contracting and would have liquefied, if they could. What once were groans now manifested as deep sighs of relief.

After a few minutes of rest, the man got up. He slowly lifted his body and stood facing what remained of the once populous audience. Upon the sight of both a possibly a man in his thirties and a boy under eleven, the man smiled. He stepped toward the stage’s edge and squatted on his weary heels. The hole in the man’s chest made torn heart, lung, bones, and tissue visible, not to mention the pink curtain stage behind him. That scene frightened the man’s lonely witnesses, but luring them wasn’t hard. He placed his hand inside his pocket and from it retrieved two glittering white pearls. The small polished spheres shone in those red hands of dry blood.

For pigs do not deserve pearls, but you two are different. Here is my token of appreciation. Might you have any questions?

The young boy hesitantly raised his hand and asked:

What was the hardest part?

The man licked his lips as if preparing to talk. He glanced at the second spectator and noticed the man did not stop taking notes once.

Once wounded, there isn’t much one can do…except confront the pain. Once the spear head has already perforated your flesh, the best thing to do is drive it in and get it out. The problem is it will perforate you again, but once it has gone through your body, the final stings of the flesh cutting edges are the hardest. After that you’ll have to put the matter behind you, but many are not willing to do so. How long does one take to get rid of the pain and the problem? It depends, how far are you willing to pull the spear?

So the worst part was getting the spear out…- the boy concluded.

Indeed. Once the spear head is out, you know the shaft won’t hurt as much because it’s smaller. It’s a matter of putting issues and the pain behind you and preparing for what lies ahead, which inevitably takes time.

What about the scars? Don’t they bring back memories? – Asked the writer while taking down notes on his pad.

They always do. Every scar is a story, a show, a performance. But in time those memories tend to affect less your heart and mind. That is, if you’re willing to advance. Unless the spear has been extracted from one’s body, the scars will never have a chance to form. Though thoughts come to mind, time rewards those with disposition. Some, on the other hand, prefer to remain forever trapped in pain impaled by the spear. They don’t confront the pain and they don’t try to end it as well.

The man slowly stood up and futilely tried cleaning his hands by patting his pants.

I couldn’t ask for better viewers. You’ve been a great audience, the best. Value these lessons. Keep smiling and keep writing.

The teacher’s back revealed new scars that had been formed through the course of those few days. Though both spectators could see the man’s ripped dangling heart, they had no insight on his feelings. Leaving his bloody spear behind, past the stage curtains the frail man slipped, never again to be seen.

Epilogue

If scars bring back memories, so does the spear. Ever since I placed it on my wall I need only one glance to remember the notes I took on that fateful day. No grief or sadness could ever make those moments return. Ever since, I’ve carried a smile on my face because I know tears won’t help. They’re fruitless and they end here.








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